<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>The Ledger Devlog - itch.io</title><link>https://hyperdense.itch.io/ledger</link><description>Adventurer&#039;s Guild Management Sim</description><item><guid>https://hyperdense.itch.io/ledger/devlog/1630696/ledger-guild-simulator-devlog</guid><title>Ledger Guild Simulator Devlog</title><link>https://hyperdense.itch.io/ledger/devlog/1630696/ledger-guild-simulator-devlog</link><pubDate>Sun, 16 Aug 2026 13:32:47 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5MzEwOTc5LmpwZw==/400x224%23c/AWXxrE.jpg"/><p>Building The Ledger: balancing a game with no combat A devlog about indirect control, a headless balance harness, and breaking the economy. The thesis came before the game The starting question was wh...</p>]]></description></item></channel></rss>